![]() ![]() When entering a dungeon for the first time you?ll have the option of choosing a difficulty, which in turn will dictate the overall quality of loot you might obtain. There?s a give and take to this system that adds a nice layer of strategy to even basic encounters, which helps keep things interesting.ĭungeon exploration is also a key component in Battle Chasers: Nightwar. Provided you build up enough overcharge, you can start to fire off the stronger abilities that cost mana free of charge. Essentially, standard attacks can generate overcharge, which provides a single battle boost to your mana pool. But each character will have a list of attacks and abilities to unleash, which grows larger and larger the further into the game you get.Īnother key component of the battle system is the Overcharge function. Most characters boil down into standard RPG class archetypes with a few twists. The battle system is pretty basic on the surface, but the unique abilities of your party members, and the moderately tough enemies, make for some interesting encounters. Basically there?s a fair amount to see and do in Battle Chasers: Nightwar, so much so that you?ll have little trouble keeping busy with the game. There are also towns, side quests, vendors, and a few optional dungeons to uncover. The overworld consists of a series of map points that you can move between, with occasional monsters to encounter and battle. ![]() The dungeons and overworld maps are displayed from an isometric, top-down style view. ![]() So when Battle Chasers: Nightwar was announced, I was pretty damn excited to see how things would pan out.īattle Chasers: Nightwar is essentially an old-school RPG with turn-based battles, loot, equippable perks, crafting, fishing, and some exploration. Still, remembering Battle Chasers was unresolved, I remained a little dejected that the comic series would likely never be picked up again. From there I sort of lost touch with Madureira?s work, and didn?t really take notice again until Darksiders rolled out back in 2010. Then, like others, I was pretty bummed out when the series never saw completion. And of course I followed the guy when he made the jump to Wildstorm/Image for his creator-owned Battle Chasers series. I was definitely a ’90s X-Men kid growing up, so naturally that eventually transitioned into becoming a Joe Madureira fan when he took over penciler duties on the title. ![]()
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